Me, Myself, and I

Tuesday, July 19, 2011

Maya: Modeling, Texturing, and Lighting

Modeling: Dragon Low Poly and High Poly

High Poly

Low Poly

 Ref:



Texture: Warrior






Texture and Lighting: Datson Rally Car





Modeling: Spitfire Airplane



Texture and Lighting: Spitfire Airplane



Texture and Lighting: Alley Scene





Texture and Lighting: Tunnel and Street Scene




Texture and Modeling: Book and Table Scene Part 1




Texture and Modeling: Book and Table Scene Part2



Texture and Modeling: Portal 2 Cube


Ref:
Texture, Modeling and Lighting: Sun Glasses Scene




Modeling: Work Boot 






Modeling and Normal Maps: Space Cube

Modeling: House Layout



Character Ideation

Digital Artwork with CS5:Ps:

4 Point Turnaround

 Character line up

Narrative Scenes


2 Robots: Bully and Nerd

Animal Hybrid: Frog Scorpion